PALADINO, P.A.BIATY, F.P.JULIAO, A.P.SABUNDJIAN, G.2022-12-192022-12-192022PALADINO, P.A.; BIATY, F.P.; JULIAO, A.P.; SABUNDJIAN, G. PLATAGAM: a video game structured as a didactical material for divulgation of some of the benefits of the Gamma Radiation produced in the Cobalt-60 Multipurpose Irradiator at IPEN’s facilities. <b>Brazilian Journal of Radiation Sciences</b>, v. 10, n. 3A, p. 1-17, 2022. DOI: <a href="https://dx.doi.org/10.15392/2319-0612.2022.1851">10.15392/2319-0612.2022.1851</a>. Disponível em: http://repositorio.ipen.br/handle/123456789/33483.2319-0612http://repositorio.ipen.br/handle/123456789/33483This paper aimed at the conception and implementation of a platform video game designed to make known some of the benefits of the use of Gamma Radiation produced in the Cobalt-60 Multipurpose Irradiator, built with Brazilian technology at IPEN’s facilities. Unity 3D game engine and some other software for image editing were used. Four missions await the player, illustrating the following benefits of gamma radiation irradiation: on foods and beverages to retard deterioration and interrupt microorganisms proliferation; on tilapias, which skins are used in bandages for burns; on surgical materials as a sterilization procedure; and, finally, on museum items, for eradication of plagues on the collection. The authors hope that the offering of this didactic material will aid some effective Science Learning, mainly about pacific uses of Nuclear Technology.1-17openAccessgamma radiationfood processingirradiationcobalt 60ipen-mb-1 reactoreducational facilitiesdocument typesPLATAGAMArtigo de periódico3A1010.15392/2319-0612.2022.18510000-0001-9544-4509https://orcid.org/0000-0001-9544-4509Sem PercentilSem Percentil CiteScore